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Old Aug 13, 2006, 03:23 PM // 15:23   #1
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Default GW PvP guide ideas

I have a school project that let me choose whatever I want to do, so I made it "Creating a manual for Guild Wars PvP". Any ideas?

I mean, I have a list already, but I'd like to see comments.
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Old Aug 13, 2006, 03:41 PM // 15:41   #2
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A lot of the problems I see in some other gaming articles is that they are very image light. The old saying "a picture says a thousand words" is very true, and visual diagrams make things a lot easier to understand.

Cover the basics early, don't even touch on the complex stuff untill later (if at all).
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Old Aug 13, 2006, 04:08 PM // 16:08   #3
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I wouldn't suggest trying to cover everything in GW PvP, for that might take a while, espeiclaly the complex stuff and high-end stuff.
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Old Aug 13, 2006, 09:48 PM // 21:48   #4
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Make sure you don't look like a complete idiot while doing it make sure some of your other classmates actully know what Guild Wars is X_X.
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Old Aug 13, 2006, 10:47 PM // 22:47   #5
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Talk to Warskull...
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Old Aug 14, 2006, 12:26 AM // 00:26   #6
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You can go over the basics like don't over-extend yourself so the healers can heal you, ect.
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Old Aug 14, 2006, 03:40 AM // 03:40   #7
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probably a good baseline would be data charts demonstrating the DPS of different weapons (warrior/assassin/ranger autoattacks even staff/wand autoattacks).

man to even go into more depth, assassin dps w/ varying degrees of daggermastery and critical strikes (I always wanted to know that kinda stuff)

hrm after that... i don't really know where you would take it... maybe a basic description of the classes -> what the classes are generally used for...

man this report is gonna be a monster if you actually do it... I would love to read it and give you feedback if you actually work on it

anyways good luck and its never too late to do something simper
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Old Aug 14, 2006, 03:40 AM // 03:40   #8
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There's alot of stuff to cover in the PvE character to PvP ready area.

You'd get alot of content describing the required armour, runes and weapons.

It's somewhat trivial but there's loads of information there.

I'm sure someone would find it useful.

But yes, make sure you cover the basics first.
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Old Aug 14, 2006, 05:45 AM // 05:45   #9
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Quote:
Originally Posted by JR-
A lot of the problems I see in some other gaming articles is that they are very image light. The old saying "a picture says a thousand words" is very true, and visual diagrams make things a lot easier to understand.
Was planning to do a lot of that. Thanks all.
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Old Aug 16, 2006, 04:09 PM // 16:09   #10
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Couldn't you just do the project on Dinosaurs or WWII instead?
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Old Aug 16, 2006, 04:47 PM // 16:47   #11
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Quote:
Originally Posted by The Real Roy Keane
Couldn't you just do the project on Dinosaurs or WWII instead?
Seriously, it would probably be a lot easier to do it on those subjects...

I'd suggest going to read some Calvin and Hobbes for ideas if you're going to do it on dinosaurs.
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Old Aug 16, 2006, 10:30 PM // 22:30   #12
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the best part is: you'll be doing your project on something you're very interested in (motivation), and something that your teacher probably have no knowledge on. basically, it is very, very hard for your teacher to actually fail you.
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Old Aug 17, 2006, 08:25 AM // 08:25   #13
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Unless his teacher is in MATH...
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Old Aug 17, 2006, 09:45 AM // 09:45   #14
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In which case he'll probably have to do lots of DPS charts comparing weapons.
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Old Aug 17, 2006, 11:06 AM // 11:06   #15
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Actually, the project is to do something that you enjoy doing, not related to any subject. The project's grade hinges on the evaluation, so I can just completely screw this up, and write a good evaluation and get a good mark.

But I'd like to actually do it, so...there goes. I think I'll post a...list of stuff I think I'll include. Later, haven't got it typed out.
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Old Aug 17, 2006, 11:11 AM // 11:11   #16
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I do not dare to make such a project to show it up front in class ( I got some GW haters in there, they're my friends, but I mention GW too much, so they get pissed off ). Also, girls won't like it ( the girls in my class would not...they rather gossip about boys )
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Old Aug 17, 2006, 11:15 AM // 11:15   #17
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Quote:
Originally Posted by Yanman.be
I do not dare to make such a project to show it up front in class ( I got some GW haters in there, they're my friends, but I mention GW too much, so they get pissed off ). Also, girls won't like it ( the girls in my class would not...they rather gossip about boys )
I have it worse, it's going to be sent to International Baccalaureate Organization judges to be...judged.
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Old Aug 17, 2006, 11:40 AM // 11:40   #18
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One thing you better include is a glossary of terms.

Otherwise, no-one will know what the hell you are talking about when you 'kite the shock warrior while avoiding the AoE damage caused by an echo nuker'.

Doesnt make sense to anyone else but a GW PvPer
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Old Aug 17, 2006, 11:56 AM // 11:56   #19
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Quote:
Originally Posted by Elrodien
One thing you better include is a glossary of terms.

Otherwise, no-one will know what the hell you are talking about when you 'kite the shock warrior while avoiding the AoE damage caused by an echo nuker'.

Doesnt make sense to anyone else but a GW PvPer
Even though there aren't many echo nukers around. :P

Thanks by the way.

Last edited by LightningHell; Aug 17, 2006 at 11:59 AM // 11:59..
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Old Aug 17, 2006, 02:15 PM // 14:15   #20
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Quote:
Originally Posted by LightningHell
Even though there aren't many echo nukers around. :P

Thanks by the way.
ROFLMAO Right as I read this I see someone in TA advertising "LFG echo nuker"
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